antimatter dimensions guide

Additionally, you should have completed the first six eternity challenges 5 times, and you should also have at least 2-4 completions of EC7 and 2 completions of EC8. If you get stuck: There's a lot of moving parts at this point in the game and missing just one thing can grind you to a halt, so here's a checklist for this and the next section you can refer back to: Now its just a matter of grinding for better glyphs (at least Lv 17k glyphs) and a higher iM cap until you can purchase Laitela and other Imaginary Upgrades. Do manual boosts if you get stuck and eventually the challenge will succeed. Big Crunching will give Infinity Points. 437. pinned by moderators. However, it is possible to beat some EC12 completions before EC11x4, so you can delay later EC11 completions if you are impatient), EC12x2 (EP: 1.39e706, TT: 6,958 | Goal: 1e122,000 IP within 0.8 seconds (800 seconds real time)) (there's not really anything else to say at this point, all you need to do is grind and get enough IP). Finally, by building up the count of your highest dimension, you can Dimension Boost to unlock a higher dimension, up to the Eighth, and multiply all Dimensions up to the amount of Boosts (until 8 Boosts, where it boosts them all) by 2x multiplicatively and finally make an Antimatter Galaxy (increase the effectiveness of Tickspeed upgrades). You should click its mode button to set it to Buys max. You can grind for Banked Infinities and Eternities (it's possible, but Banked Infinities will increase in increments of hundreds or possibly thousands, but mostly from 10-100 Banked Infinities per eternity. 11,21,22,33,32,31,41,42,51,61,62,73,83,93,103,111,121,131,141,151,161,162,171,181,191,192,193,201,72,82,92,102,211,212,214,223,232,213|0 is OP for production but requires ~e450 EP. When you are ready, turn off replicanti galaxy autobuyer and don't buy any replicanti galaxies manually. You should already have ECs being permanent through Armageddon, so this is the last time you'll ever do them. EC6/C10 discharge can also work, but I believe it to be weaker. By the time you get back to 140 Eighth Dimensions, you now have a ~43x bigger multiplier from Tickspeed compared to when you got there before. Although it's weakened in ECs by the fourth strike, it still has a pretty strong effect. Now that you have gotten to e21 pour on Teresa you unlocked Effarig. At this point, there is only 2 more challenges left to be completed, EC11 and EC12, each with their own unique quirks. By continuing to save up unspent IP and buying Autobuyer upgrades past this point, you will be able to push it below a second! Sac: Buy music glyphs and sac them, same as always. Once again, use black hole discharge to get a stronger reward. EC11x1: (EP: 7.20e421, TT: 4,164 | Goal: 1e450 IP): Using the setup 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,191,192,193,213,212,211,222,231|11, with some time (and big crunches), you will be able to get to 1e450 IP in a minute. Once you have completed all achievements available up to this point and unlocked and bought the last imaginary upgrade, you will be able to face the final celestial by "Dooming" your reality. In this case, do a 36 galaxy run (takes 4-5 hours) and you will earn ~6.8e57 IP all at once! After your first reality, you will get a power glyph. (May need TS151 or else EC6x1 would be very hard to complete), 11, [22,32,42], [21,31,41,33], 51,61,62, [72,82,92,102], 111, [121,131,141], 151,162,161,171. YT Kerfuffle's Guide | Antimatter Dimensions Wiki | Fandom ), 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [121,131,141], 151,162,161,171,181, 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171,181, Eternity Challenge 10x1, total 740 Time Theorems. This multiplies its DM/DE by x700 but also multiplies its interval by x1200. Fill it when you can make substantial progress on the Rift, leave it idle otherwise. 3 multipliers: achievement/buy 10/all dimension multi - all of those multiply whatever they are told. While it's small difference at first - the closer it is to 100% the more huge the gap between rarity and levels becomes. Also, farm 100 glyphs for achievement 152. Getting enough dilated time will give Tachyon Galaxies (another overpowered source of progress) and also allows you to purchase new upgrades that will progress you further. 11.2%. Now that you are done with Nameless - it's time to move on as usual. But how do they work? Swap to the next build each milestone: iiiii (Infs, 3e3 singularities) -> yddii (TTs, 3e9 singularities) -> yeddi (GS, 8e22 singularities) -> edddd (DT, 8e33 singularities), Upon unlocking Laitela, you get a Dark Matter dimension (DMD). This challenge can be completed at higher EP if you cannot currently beat EC12 (1e1250-1e1300 EP is enough for 12x5). Continue in this way until all Dimensions are done. Just buy its upgrades and drain the rifts until you uncap the generator and beat the game. Challenge times don't really matter anymore, as there may not be much of any purpose for them after this point. Play manually and rush EC10 and proceed to dilate time/reality. After you beat this, you're ready for the next section, as the only thing currently important to do is to grind EP (and eternities). EP multiplier can slightly improve RM gain, but the multiplier is usually not very significant by this point. Trivial, hold down M and autobuy 25ish galaxies. Aim for 5-minute runs! A benefit of doing this is that after completing your first EC5 you will be able to purchase time study 62 which speeds up replicanti growth significantly. Don't waste too much time min maxing. Consider getting at least 1e349 IP, which will earn you a second EP when you Eternity. You can also use Ra Perk Points for farming Perk Points (thanks to HELLOPERSON), though don't worry too much about it - if you put it off, there will big multipliers to perk point gains and even automatic perk point generation later on: AntimatterDimensionsAutomatorScriptFormatAABeJwVjksKwzAMRPc5hQ6ghSU5n96i9AYmcahJsIs0ci960bU5inAfEQcs6JfwV6xnrRs6TcGzbzEkYvFHusOfUvlfOcWh9Hio0a0bo0b7v0aCKJsCLKJmyYxl7YK80cCC6K8Gm0cGD2NxALrAF9gCUaDJ8kdZVvQG4Kp43NxYzU8j32W0c6Eh36KnkqcZw450aff20av1wEndOfAutomatorScript. 6 galaxy runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 6, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds after you hit 6 Galaxies. NOTE: The tab you've currently selected is the mode that's active! 'Faster than a potato'. If you cannot progress any further, try tinkering with your time study setup and experiment with the 900TT and 500TT studies. The Nameless Ones' has added a Charge Black Hole button. Your actual amount of IM approaches your cap with exponentially diminishing returns - mousing over each Imaginary Upgrade will tell you how soon you can afford it (if at all). If it takes 5 seconds from x1.00 -> x1.01, wait 5 more seconds then Sacrifice. When you get to buy everything up to 1e56 IP, learn the motto of this section - Long Run Era. t repeat. This gives a reward of TDs being multiplied by the number of Time Studies you have. Teresa Rechallenge - wants RM build + effarig which has 4 non RM/Glyph effects, antimatter exponent being one of them is a must. Eternity Challenge 7, at least 171 Time Theorems. This achievement reward will have replicanti galaxies divide replicanti by. Once you doom your reality, you are stuck in it for the rest of the game, though you can "Armageddon" to reset the doomed reality in exchange for Remnants that produce Reality Shards used to purchase Pelle upgrades. Because of that, you will need to dilate time for tachyon particles every now and then. The fact that your Dimension multipliers are higher than they used to be means that you'll regain all of your previous Dimensions much quicker than you could before, so the time spent retaining production from well-timed Sacrifices is minimal. These numbers can be tweaked a bit if needed, but they should be pretty close if this configuration alone doesn't work, keep your replicanti count up just in case. This can take a few hours but you can mostly idle and only do upgrades from time to time. When you have Infinite Replicanti you can reset them for a free Galaxy, and you can do this as many times as you've bought up to the third upgrade (maximum galaxies). You can't really simplify it beyond using the mostly dark EP push build with 226>225 and 234>233 (optional) as non dark. Once you have at least 1e7 IP, buy Multiply infinity points from all sources by 2 x128. Each triad study is better than the last, in general. Your Game Speed build of etttt should now have a game speed/ach mult effarig, since ach mult now increases game speed! a Go to Dimensions > Time Dimensions. To be clear, you do not have to play perfectly to clear this challenge, especially with all of your IP and Infinity Upgrades, so long as you do not make any major (or many minor) mistakes. Make sure to turn on auto galaxy and auto crunch. where (If you reach the goal, do a big crunch in the challenge.). You can also make use of the 200 eternities milestone, farming eternities with both offline ticks and offline passive eternities gain. For your glyphs, try to have 3-4 tachyon galaxies threshold effects, 3-4 DT multipliers. Getting to 9 galaxies is trivial, then it will take some time, like maybe an hour to get 44 boosts while on 9 galaxies. You can also upgrade max replicanti galaxies starting at 1e170 IP. You should be able to improve her into ~e19 or maybe even more, I didn't luck out with good effarig for her, so 2e19 was my limit. Antimatter Dimensions can be understood with a physics analogy. Now you want to focus on upgrading the bulk purchase until 512x (max). You can finish it in 5 minutes with 1e59IP). Rarity is however 2nd most important factor. This completely stops the game, storing real time at 70% efficiency. By the end of this section, you should aim for a minute for your fastest Crunch time. Starter's Guide to C9 : r/AntimatterDimensions novalol_ Starter's Guide to C9 Here's a guide for anyone stuck on C9: Pre-D8: Turn off all of your autobuyers and buy one (or ten) of D1 - D3 and prioritize buying D4. The possible only way to progress faster is to utilize study 201 to your advantage (900 TT). 3) TTS - auto time theorem QoL + TT purchases don't cost anything. As a reminder, if you're struggling to get the perfect effarig, you could make your filter more lenient (maybe you don't NEED 100% rarity) or you can use the savescum approach to farm for glyphs, as follows: Store real time, export save, amplify a GL reality, and look at what glyphs you got. While in Ra's reality, you generate Memory Chunks for each Celestial based on its corresponding resource - Teresa's is EP, and time/dilation glyphs are weak here. Perk Points: derpy. Increasing Rift 3 has a second effect - it makes Rift 2 larger and thus require more replicanti amount to fill, making Rift 3 100% a long term goal. You can use: Amount of galaxies to always dimension boost:(this may change based on how many galaxies you can gain without boost). This turns off the Black Hole's effect and instead stores the amount of time the black hole would have passed. Usually this effect is fairly minor in early Realities, but as you approach Cel1 this can be a strong effect to consider adding to your builds for increased RM gain. Vary 'Amount of IP to wait until' by +/- 10% at a time, and keep checking Statistics > past infinities to see what the IP/min is of each strategy. Hevipelle - Creator of the legendary original game, Antimatter Dimensions. Once you do, respec back into the AD path and get TS 111 (11,22,32,42,51,61,71,81,91,101,111|0). Afterwards start doing regular Infinities (outside of C8), then go down the first column of infinity upgrades. Hell, you can even reality with an empty glyph slot at GL500. However, you likely are in the period where you can clear EC8x5 without breaking a sweat. Requirement: (15,12,10), e300, 7700, 3400, 1e36, Requiem for a Glyph 1-2: cet (c is cursed). Early realities are all about balancing RM gain and perk gain. For the order of ECs, follow this EC guideline chart. 4. New glyph is called Effarig and has 7 possible effects(but 2 of them - xRM and glyph instability, are mutually exclusive) - you can only use ONE of this glyph at same time so you will need to farm different farm. (Also, now you can buy Generate 5% of your fastest infinity IP/min if you desire. After this, do a bunch of quick runs for Eternity Milestones. RM is capped at 1e1000 and you now improve your IM (Imaginary Machines) based on how much RM you would have generated if there was no cap. If you're having trouble with EC12x5, go ahead and obtain the "When will it be enough?" If you don't have one, go farm it now! Also check that Auto Eternity Challenges is on. Make sure you reality instantly after discharge, otherwise you will lose multiplier! Read Imaginary Upgrades requirements carefully. There won't be much reason to amplify realities from now on. Use fast realities to fill up alchemy resources, while longer runs increase the alchemy resource caps. On Android, select "Time study numbers ON" in Options. card. After getting 1e9 DT upgrade, it will be more useful to do long runs with the active path. If you load a preset with all 3, it may buy left to right and buy normal first. Around the point you unlock automator you want to make sure you rush the following perks: ACHNR(should have it for a while), EU1/2, TTF at least(TTM better but can be stalled a bit), ECR(a must)/ECB(can be stalled a bit). Because of your increased game speed, the optimal strategies in Teresa's Reality are NOT the same as your first Reality! Once you buy the 50% stronger galaxies upgrade, progression becomes very very fast. Since you have most autobuys off it should never reach your previous eternity record without your input anyway. A great build is - 1 replicanti (all aside of glyph level), 2 Infinity (ID power, Infinity COUNT, IP power conversion), 2 Power (AD power, AD multiplier (should be around e45,000x), buy 10 multiplier). In replicanti - you want to get replicanti bonus to glyph level increase as one of effects for glyph level farming, and replication speed for other purposes. All of the above will occur 1.125x multiplicatively faster for each Tickspeed Upgrade owned, by default. 1) Hold M until progress stops. (Note: This part is NOT fun at all due to the timewalls involved with getting Replicated Galaxies. Buy a galaxy/boost (only buy boost if you can't afford a galaxy). Next, unlock the Imaginary Upgrade Absolute Annulment. The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. Now put that value in your crunch autobuyer. Take a quick glance at the Tickspeed upgrades. At a certain point, you will be able to get your replicanti upgraded enough that it will be much more advantageous to use the Active path. which is about ten times as much IP/min as you were making before! I have put 3 effects minimum on everything, 70+ rarity on stuff I need, 100 rarity on stuff I don't really need. 5) DILR (optional) - DILR is a nice skip for Eternity Challenge 11 (as you can get the IP dilation upgrade first, which makes EC11x5 trivial). There are also repeatable upgrades that boost your production, which you'll need to compensate for the nerfs introduced by the doomed reality. Remember to keep your first bar on as you do so, though you may need to disable it to push for upgrade. A Time glyph boosted Black Hole Discharge becomes very important at this point. Replicanti has offline progression (in some cases). Again, invest extra TTs into the studies at the start of the tree until you have a total of 45TT. Generally a good all-arounder effect that fits well into everything. Replicanti galaxies are important as well. What happens to you during this section will vary a lot. You should get V unlocked via achievement once in EC6/C10 and ultimately will get pushed to 2k+ EP, 11) Finally, enter and discharge your black hole EC1/C10. Study 181 is also important for getting the achievement "Like feasting on a behind" (as explained later in the guide). Because it will automatically buy many dimension boosts at once, dimension boosting is now worth it for IP/min grinding. By the time you're back to 80 Eighth Dimensions, you have a ~9.54x bigger multiplier to all dimensions from Tickspeed, which is an equivalent ~6.8e7x multiplier to Antimatter! 3) Then press 7654321. Firstly, don't go into c8 yet. So we are currently at the point in the game, excluding grinding on-hand IP and manually grinding to reach the next part of the game, where there is no easy way to speed up challenges any further. Look into preparation for Nameless Reality section to see what glyphs to prepare. If it's still too slow, get more IP first. When you reach 1e15 dilated time, you can get access to an upgrade that allows you to passively generate Time Theorems, based on the amount of tachyon particles. Within 5e22 Singularities, you will have unlocked all the DMD related autobuyers, plus their speeds will have gone down to "instant". Laitelas Reality is different from the previous Realities in that the goal is not to reach Reality but to destabilize the entire operation.

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